Hi everybody, our crowdfunding campaign is over, and unfortunately we didn’t achieve our goal. But for us this is not a failure, it’s just a step forward in our project!Thanks to the campaign we received appreciations beyond any expectation for our work, and precious advices on how to continue the development of Maxwell’s Daemons. And […]
The first time I thought about making a video game was when I was about 15 years old. At the time I was totally into Resident Evil 2 and Resident Evil (yes, I played them in this order, I would say that it’s a bit of an habitude since the story repeated firstly with Doom, […]
A talk with Boltzbrains: “We want to bring to people the beauty of we have seen in many years of academic research” . We talk about how Maxwell’s Daemons is born, and what inspired us!
Our crowdfunding campaign is ready to take off! Take a look at our Kickstarter page and support our videogame Maxwell’s Daemons: https://www.kickstarter.com/projects/boltzbrains/maxwells-daemons If you love our project, help us to spread the word! Set your profile picture on social media with the image below and share our crowdfunding page link: https://www.kickstarter.com/projects/boltzbrains/maxwells-daemons Thanks <3
Did you ever notice how things go? Things fall apart, people grow old, memories fade out, good things abound, but invariably have a cost, and meanwhile the inner energy of isolated systems stays the same. This is Thermodynamics in three lines. In particular its First and Second Laws (that’s basically all there is to it). […]
Once upon a time there was a Boltzmann Brain* floating in space, all alone…and he dreamed of three guys: at first they were three theoretical chemists, but one day they became scientific game developers! This is the story of Boltzbrains in a nutshell! In our academic life we deal with the secret life of atoms […]
There is a mysterious land, a wild, eerie and paradoxical realm where no man ever walked. An unbelievably vast, uncharted territory filled with extravancies that no poet ever envisioned. Vast plains, towering, geometrical mountains, dizzying cliffs and other things for which there are no common words in our language.How far does one have to travel […]